Location: Budapest, Hungary
Unreal Editor Intern
aiMotive began developing its innovative aiSim in the nascent days of
simulation in automated driving. Building this expertise has allowed us to
create the first ISO26262 certified tool available to the broader automotive
industry. TCL 3 enables aiSim to be an integral part of a development and
verification toolchain up to ASIL D, ensuring deterministic, realistic, and
repeatable testing.
Check out our latest video about aiSim!
Job Summary
Recreation of real locations in Unreal Editor based on various references
Creation of fictional locations in Unreal Editor based on client
specifications
Checking and setting traffic rules at intersections in the simulator
Supporting the daily work of the 3D graphics team
Key Qualifications
Ongoing (active/passive) full-time university studies for at least one
more year
At least 20-25 working hours/week
Basic knowledge of Unreal Engine 5 Editor
Knowledge of any 3D software (Maya / Blender / 3ds Max, Houdini,
Substance Painter/Designer)
Attention to detail and precision
Ability to tolerate monotony
Learnability: quick acquisition of new skills
Intermediate level of English
Considered as a plus
Knowledge of version control systems (SVN, Git)
Knowledge of CAD / GIS programs
Knowledge of cartographic / road planning principles
Other computer graphics knowledge
Experience in scripting (Python / Unreal Blueprint)
What We Offer
Possibility to gain valuable work experience at the forefront of the
automotive R&D sector
Competitive student salary and long-term bonus system
Inspiring and supportive working environment
Teambuilding events and other benefits for students
Flexible working hours
Long-term job opportunity
Possibility of an immediate start
In-service training opportunity
Free lunch every workday, nearby at one of the best all-you-can-eat
restaurants in Budapest or delivered by Wolt for Work